techmania-docs

Documentations of TECHMANIA projects, hosted in a repo so they can be localized.


Project maintained by techmania-team Hosted on GitHub Pages — Theme by mattgraham

Applies to version: 2.3

When a scanline passes the center of a note, play it!

Animation showing a note and a scanline

TECHMANIA supports 3 different control schemes (Touch/Keys/KM), and 3 different numbers of playable lanes (2/3/4). When selecting a pattern, the icons to the left of its name tell you how many lanes are there, and which control scheme to use.

An arrow pointing to lane icons and control scheme icons in the select pattern screen

Launch the in-game tutorials to view video demonstrations.

Touch icon Touch

The Touch control scheme requires a touchscreen. It is recommended that you go to system settings and turn off visual feedback for touches, as they may cause the game to lag. On Windows 10, this option can be found in Settings - Ease of Access - Mouse pointer - Change touch feedback.

Basic note

Touch the note when the scanline passes its center.

Chain note

Touch and drag along the chain, following the speed of the scanline.

Drag note

Touch and drag along the curve, following the speed of the scanline. You do not need to release your finger on time.

Hold note

Touch and hold your finger on the note head, until the scanline reaches the end of the note. You do not need to release your finger on time.

Repeat note

Touch the note head when the scanline passes its center, as well as any little note after it.

For long notes, hold your finger on the note head, the same way as with hold notes.

Keys icon Keys

The Keys control scheme uses some or all of these 4 rows of keys on your keyboard. Each row corresponds to a lane on the screen. To play a note in a certain lane, press any key in the corresponding row.

Tutorial screenshot showing the correspondence between rows and lanes

Currently only the QWERTY keyboard layout is supported.

Basic note

Press a key when the scanline passes the note’s center.

Chain note

Play each node as a separate basic note.

Drag note

Press and hold a key until the note head reaches the end of the curve. You do not need to release the key on time.

Hold note

Press and hold a key until the scanline reaches the end of the note. You do not need to release the key on time.

Repeat note

Press a key when the scanline passes the note head’s center, as well as any little note after it.

For long notes, hold the key, the same way as with drag and hold notes.

KM icon KM

KM stands for Keyboard and Mouse. In KM, you use the mouse for some types of notes (basic, chain, drag), and the keyboard for the other types (hold, repeat). Different from the Keys control scheme, here you can press any key in any row to play the keyboard notes, wherever they are.

Basic note

Click the note when the scanline passes its center.

Chain note

Click and drag along the chain, following the speed of the scanline.

Drag note

Click and drag along the curve, following the speed of the scanline. You do not need to release the mouse button on time.

Hold note

Press and hold any key until the scanline reaches the end of the note. You do not need to release the key on time.

Repeat note

Press any key when the scanline passes the note head’s center, as well as any little note after it.

For long notes, hold the key, the same way as with hold notes.

About Fever

Regardless of control scheme, you can activate Fever in any of the following ways:

While active, Fever will improve the judgement of notes played, and recover HP faster.

About setlists

Setlists are a more challenging way to play TECHMANIA, where you play 4 patterns in a row. Browse and play setlists from the “Setlists” button in the main menu.

A setlist is a named collection of patterns. After selecting a setlist, you need to choose 3 patterns from it, and play through them in one setting, on one HP bar. After finishing all 3 stages, TECHMANIA will choose a 4th pattern for you, and you need to complete it as well to finish the whole setlist.

To further increase the challenge, you can only use 25% of your HP bar for each stage. This means, if you finish the 1st stage with more than 0% but less than 75% of your total HP, it’s still counted as a failure. Likewise, you must finish the 2nd stage with more than 50% HP, and the 3rd stage with more than 25% HP.